Muddy Ground Study - PBR- Substance Designer- Material creation - Textures
5th Pass - brought back some color, and micro detail to mud. brighter puddles too.
4th Pass - added twigs and pebbles, micro detail, and made less wet overall, might bring back some wetness and color on the next...
3rd Pass - Re worked where the water would be and added more height to rocks, variation in color again,
2nd Pass- Starting to get the color variation in the grass and mud.
1st pass- Lay down my idea